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ocis.messages.search.v0

ocis/messages/search/v0/search.proto

Audio

Field Type Label Description
album string optional
albumArtist string optional
artist string optional
bitrate int64 optional
composers string optional
copyright string optional
disc int32 optional
discCount int32 optional
duration int64 optional
genre string optional
hasDrm bool optional
isVariableBitrate bool optional
title string optional
track int32 optional
trackCount int32 optional
year int32 optional

Entity

Field Type Label Description
ref Reference
id ResourceID
name string
etag string
size uint64
last_modified_time google.protobuf.Timestamp
mime_type string
permissions string
type uint64
deleted bool
shareRootName string
parent_id ResourceID
tags string repeated
highlights string
audio Audio
location GeoCoordinates

GeoCoordinates

Field Type Label Description
altitude double optional
latitude double optional
longitude double optional

Match

Field Type Label Description
entity Entity the matched entity
score float the match score

Reference

Field Type Label Description
resource_id ResourceID
path string

ResourceID

Field Type Label Description
storage_id string
opaque_id string
space_id string

Scalar Value Types

.proto Type Notes C++ Java
double
double double
float
float float
int32
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int
int64
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long
uint32
Uses variable-length encoding. uint32 int
uint64
Uses variable-length encoding. uint64 long
sint32
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int
sint64
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long
fixed32
Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int
fixed64
Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long
sfixed32
Always four bytes. int32 int
sfixed64
Always eight bytes. int64 long
bool
bool boolean
string
A string must always contain UTF-8 encoded or 7-bit ASCII text. string String
bytes
May contain any arbitrary sequence of bytes. string ByteString